Posted Monday, June 18th, 2007, at 10:01 am Eastern by Mark Wallace

Anshe Chung causes controversy over virtual goods in IMVUVirtual worlds entrepreneur Anshe Chung seems to have inadvertently caused quite a stir on the 3D avatarized chat platform IMVU, where she (she is really two people, a husband and wife) makes 3D objects that IMVU members can buy for their virtual environments. Anshe apparently lowered prices on some assets that other people had incorporated into their own products — a move that, given the vagaries of IMVU development, seems to have affected the derivative products by allowing competitors to introduce lower-priced virtual goods. Judging from forum traffic and comments on a recent 3pointD post, a lot of people over in IMVU are mightily pissed off. Anshe has apologized, but as usual, people seem to believe what they want to believe. Anshe has been a polarizing figure in the virtual world of Second Life over the years, so it’s hardly surprising she’d attract similar controversy in IMVU. It’s an interesting question, though, of whether she’s attracting more controversy being a user who has accumulated developer-like weight over the years, or whether a similar cock-up on the part of the developer would attract more ire. Hopefully, we’ll get a chance to discuss these kinds of things at the Virtual Goods Summit this Friday, where I’ll be moderating a panel.


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