Ogoglio SourceForges Ahead
Trevor Smith, who’s been hard at work on his open-source 3D platform, Ogoglio, has begun a SourceForge project, where he’ll eventually make the code available. While there aren’t any file packages yet, you can browse the repository if you want to get a look at the bits of code Trevor has made available so far. You can also take a look at this YouTube clip, which is Trevor’s fifth screencast in which he describes the state of Ogoglio affairs. As you’ll see, the world is working — if crudely, at the moment. But you can already import .obj files and see them in one of the browser-based worldlets that Ogoglio creates. That’s an apartment building in the pic here that was imported from 3D marketplace TurboSquid into Blender, and then on into Ogoglio (where the default red robot avatar is looking on). This is basically still early-alpha technology that’s more 3D Web than virtual worldy, but it’s one to watch. [Via Hugo Junot.]
It takes serious geekery to boot the platform right now, but things are moving quickly. 2007 is going to be an interesting year for web based spaces.