New IBM Mainframe Platform For Virtual Worlds
The International Herald Tribune breaks the news that IBM is launching a new mainframe platform specifically designed for next-generation virtual worlds and 3D virtual environments. In concert with Brazilian game developer Hoplon, IBM will use the PlayStation3’s ultra-high-powered Cell processor to create a mainframe architecture that will provide the security, scalability and speed that are currently lacking in 3D environments — a lack that is one of the factors keeping them from becoming widely adopted. If it works, it sounds like worldmakers working on IBM’s platform should be able to support concurrencies far above todays’ capabilities, and implement commerce systems far more secure than is currently possible.
The IHT story talks about a server system that will permit higher levels of concurrency at greater levels of rendering and realism. The machines will be priced beginning at hundreds of thousands dollars, according to the story.
While it probably won’t have much impact on the state of virtual worlds right off, IBM’s new infrastructure could make a big difference in the long run, by enabling much greater numbers of concurrent users in next-gen virtual worlds, and by creating more secure possibilities for commerce. Big media and entertainment companies continue to be interested in virtual worlds, but they are also skeptical in many cases because there is no way to support many thousands of audience members at a single event. (more…)



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