3pointD on January 8th, 2007

Posted Monday, January 8th, 2007, at 9:44 am Eastern by Mark Wallace

Four Eyed Monsters, the movie I’ve been blogging about periodically here, is finally getting its screening in the virtual world of Second Life, tomorrow at 5pm SL time (8pm Eastern). The screening will take place at the Sundance Channel’s Second Life »screening room«, as part of Sundance’s entry into SL. (Sundance is a client of the Electric Sheep Company, sponsors of this blog.) The movie is a hugely interesting take on life and love both online and off, and addresses along the way questions of identity and how that’s changing in our increasingly virtual world. Check out the machinima invite that filmmakers Susan Buice and Arin Crumley have made for the film. They’ve really taken to SL since being introduced to it by me and Jerry Paffendorf a while back. Both filmmakers will be at the screening to chat with audience members. This is highly recommended viewing. [Oops: Forgot to mention that the film will simultanously be shown at a handful of other locations around SL, and you can even host your own. See the Sundance Channel’s Second Life page for more details.]

Posted Monday, January 8th, 2007, at 8:31 am Eastern by Mark Wallace

Linden Lab, makers of the virtual world of Second Life has made an open-source version of its client software available for download, and sooner than most people expected. “Releasing the source now is our next invitation to the world to help build this global space for communication, business, and entertainment,” the company said early this morning on its official blog. An open-source client has long been talked about for Second Life, but many people thought it would take more time to get there because of the intricacy — and disorganization — of Linden Lab’s code. “Though Second Life makes abundant use of non-standard technologies, our basic UDP protocol message system for example, we rely on open standards and open source implementations when appropriate and available. Since many of the components that will make up this network are not yet done, we are not publishing long white papers or RFCs at this time — instead, we are giving everyone what we have along with a goal of producing those open standards with the input and assistance of the community that has brought Second Life to where it is now,” the company said.

Just the news for now, more analysis later. Do read David Kirkpatrick’s take. He seems to have been given the news early after a recent article in which he defended Linden Lab and Second Life against the depredations of some skeptics. His current piece is a good one, and includes some further skepticism about whether SL really is the Web of the future. In any case, the release of the client code marks the beginning of a new era in virtual worlds; there are other open-source corners of the metaverse, but none that have been seeded with hundreds of thousands of active users.

Posted Monday, January 8th, 2007, at 12:01 am Eastern by Mark Wallace

IBM brings Sears to the virtual world of Second Life
Your Sears kitchen in Second Life

IBM, which recently set up a business group to explore possibilities in virtual worlds — and earmarked millions of dollars for the effort — is now bringing mega-retailer Sears to the virtual world of Second Life in a project to be announced today, 8 January, at the Consumer Electronics Show in Las Vegas. SL resident Ultravox Freeman, aka Mike Rowe, a senior project manager on IBM’s digital convergence team, was kind enough to give me a tour of the Sears build over the weekend.

Though the build is still a work in progress, Rowe said, each of the floors will present different possibilities for taking advantage of a 3D online world like Second Life for showing off Sears products and giving consumers more functionality than they could get from a flat Web page. Furthest along seemed to be the Kitchen and Appliances floor (pictured above), which currently allows visitors to re-color and re-texture the various appliances and surfaces of the virtual kitchen on display. The plan is to allow a customer to import their own kitchen design to the virtual space, fit it out with Sears products, and be able to move around in it as they would a real kitchen in order to get a feel for how the products would work in their kitchen at home. (more…)


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