Simple SketchUp to Second Life Exporter
Andrew Reynolds over at eightbar (the blog of a few IBM researchers at the company’s Hursley installation) writes that he’s put together a crude version of an app that 3pointD has been looking for since earlier this summer: a tool to export shapes from Google’s cool free 3D modeling app SketchUp and import them to the virtual world of Second Life. Andrew’s plug-in for SketchUp writes basic model information to a text file, from which it can be imported to Second Life in notecard form (presumably by manually cutting and pasting). After that, an in-world object parses the notecard and re-generates the model in Second Life. It seems to only handle very simple objects, but it’s a good start.
“In erring very heavily on the side of simplicity, I’ve made something that you’ll either find delightful or frustrating,” Andrew writes. “Each face in your SketchUp model, you end up with a flat, rectangular prim which represents the bounds of that face. Imagine if every face of every shape in SketchUp was simplified down to a rectangle which marked it extents. That’s what my script does.”
More importantly: “I’m already enjoying it as a faster way to put simple things together.” 3pointD looks forward to seeing whether tools like this might ease the creation process for more residents. Nice job, Andrew.
(Also just want to flag something I’d missed a few weeks ago: eightbar’s Dave Braines has written an app that can import a 2D structure to Second Life from PowerPoint, of all places. I look forward to getting my hands on both these things.)



Thanks Mark
I’m definitely a ‘Roo’ rather than an ‘Andrew’. I’m just glad that you’re as interested in this as I am though. :-)
Cool! Ok, let’s do this now:
1. Take the fabulation (is that what you call that milled avatar thingie) of Walker, and now export it *back* into Second Life.
2. Take a Google Sketch-up of Walker’s RL neighbourhood in Brooklyn, and export it into SL.
3. Put Walker in it!
I want one!
Go SLoogle Earth!
I have a site which currently houses SketchUp models for computer modders, but would be happy to add any generic models made for Second Life.
http://scc.jazzle.co.uk/
I where i can download the plugin?? i would like to experimenti whit it :) thenk a lot and happy christmas :)
you might be able to get a copy if you contact Algernon Spackler in Second Life
how could i obtain a copy if i’m a TSL resident?
[…] das beste am wenigsten langweilige 3d game das ich ever gespielt habe… und irgendwie kann man sogar in second life exportieren […]
I want to use the SL plugin in Sketchup, but i’cant to contact the creator. Help!! Thanx.
I want a copy of the script too. I contacted Algernon Spackler in Second Life, but he nver answered me. WHere can I get it?
Thanks
Did anyone ever get this???
How annoying… I have an immediate need for this.
i believe thiss is what you guys need
model = Sketchup.active_model
file = File.new(”/testfile”, “w”)
model.active_entities.each do |entity|
if entity.typename == “Face” #ignore everything but faces
# (e.g. we won’t pay any attention to edges, points, etc)
face = entity.bounds # For now, make a rectangular prim
…
…
Over here at Magrathean you can export your entire avatar in full to other game engines, entire sims, your Sl inventory. Why mess around with power point and Google sketch up when you could make models in 3d studio max or play Unreal3 as your Second Life avatar. All of this is already possible.
http://www.youtube.com/watch?v=wRMDhY_bFDU