Posted Monday, September 18th, 2006, at 9:32 am Eastern by Mark Wallace

3D model created in Teddy software

Tim Holt (who I need to get in touch with because he’s doing some pretty cool projects in Multiverse), sends along a link to this video demonstrating a program called Teddy, which lets you create globular 3D models via a hand-drawing interface. Just sketch a shape on your screen, and Teddy automatically makes it into a topological sphere. Easily add arms, feet, other weird protuberances, paint the thing, then export the model in .obj format (which means it can be imported into Poser, Maya, Blender, 3D Studio Max and others). It’s a very cool interface, and there’s lots of information about how it works on the site. The free download is only 1.7MB. It’s definitely still experimental, as too much manipulation and painting often results in system-freezing crashes (it took me a long time to get even the simple model above in stable form), but you can have at least a little fun with it if you’re determined. I found I usually ended up with something quite Spore-like. Will Wright would be proud!


TrackbackURL: http://www.3pointd.com/20060918/hand-draw-your-3d-models/trackback/

4 comments:

Note: To combat spam, the word "porn" and the names of various prescription drugs are blacklisted. Posts containing those words will be lost. Other comments may be held for moderation.


mobile phone