Future of Virtual Worlds at AGC, the Audio File
Posted Tuesday, September 12th, 2006, at 1:13 pm Eastern by Mark Wallace
Well, it took me a while, not being particularly handy with various audio applications, but I’ve finally got the audio file (listen above) from our panel on the future of virtual worlds at the Austin Game Conference last week posted for your listening pleasure. Give it an ear and let us know what you think of the Big Ideas we’re bandying about. Is there in fact a 3pointD moment in the offing? Is it sustainable? Are there any ideas here we should be talking about at the 3pointD meetup we’ve been talking about lately? Let us know.
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intercourse! illicit images!
Thanks for posting that podcast. It’s interesting to hear the different opinions on how various spaces on the net will or won’t be connected. Like Raph, I expect that we’ll see many unconnected spaces like we see unconnected (but hyperlinked) web sites. The comparison of the “One World” and the “Multi World” approaches seems similar to the comparison of Ted Nelson’s Xanadu, in which documents from different domains are bidirectionally interconnected, and the relatively lame hypertext of HTML, in which documents are referenced with “dead,” links which don’t notice when their targets disappear.
“One World” and Xanadu are both glorious but hard while “Many Worlds” and HTML are weaker but just so easy. If engineering complexity, deployment complexity, and user complexity are lowered by using weakly [hyper]linked online spaces, then wouldn’t that succeed for the same reasons that this is a web log instead of a xanadu log?
How about putting that audio file on the Metaverse Sessions xml feed?
That’s actually the plan, Celebrity. I just have to wake Johnny up from his nap.
Thanks for capturing this. I was looking forward to it being a sort of “wow” kind of thing and it was a bit disappointing. Maybe it’s getting hard to keep saying something new until this stuff develops just a bit more. Corey Linden seemed to give basically an unabashed infomercial for Second Life, and it was hard to see if he envisioned it connecting up (if at all) to any of those other things you were discussing like Google maps and Sketch-up. The Multiverse guy (the other Corey) seemed to have an interesting patter but it was like “We’re not done making it yet; we’ll holler when we’re done; and p.s. only professionals can make this world and get to make it for free; we’ll only start charging them when they have consumers” (that’s us). So…the moral of the story is that get in and make your world for free while you can in Second Life, because the price of these worlds is going to go up, and p.s. they’re all likely to be much more regulated and taxed by RL government, too.
Great Talk,
I really hope to seeing Virtual Worlds standart some time in the future( I know it’s quite far future, but still very promising).
About little comunities, virtual vilages as was refered to them in this podcast, I think they are here in SL - right at this momen, so it’s not like it’s future - it’s a current situation already!