3D Milling Service Offered for SL Residents

Second Life residents will soon be able to order up physical versions of their avatars, their builds or their favorite Second Life objects in full 3D, and in a variety of materials, thanks to a pair of students at the Art Institute of Chicago. Simon Spartalian (aka Simon Jezebel in SL) and Mike Beradino (a recent graduate of the Art Institute) will launch the service on June 1, offering to mill SL objects up to 9″X 5″X 5″ out of anything from foam to wax to stainless steel. The pair are already documenting their milling efforts at their Recursive Instruments blog.
A cost model has yet to be determined, Spartalian tells me, but it sounds like a typical avatar, milled in foam or wax, would run something between $30 and $60. (Stainless steel milling would probably be “prohibitively expensive,” says Spartalian, though it is available.) Contact him at spartalian AT gmail DOT com for details.
Part of the goal of the project is to bridge the virtual and the real “by developing a cultural authority in the virtual that till now has been reserved for the physical,” Spartialian says. The service will allow residents to create physical objects that can take on personal importance or perhaps even come to have financial weight around the edges of SL’s in-world markets.
The service will work by exporting object data using OGLE, the Open GL Extractor from Eyebeam OpenLab. That .obj file is then imported into Blender, an open-source 3D mesh editor, where it is cleaned up and isolated for milling. Blender exports a stereo lithograph file for use by DeskProto, which calculates the tool path of the mill, which fits on a desktop. A lot of this process is documented on the blog linked above.
But will SL resident really pay 50 bucks to get a wee copy of their avatar to hang from their rear-view mirror? Odds are that at least a few will come up with the extra cash. It’s possible, too, that milling services could be offered to companies and individuals doing prototyping in Second Life. If Spartalian and Beradino’s service catches on, they could soon have more business than they could handle.
One interesting thought: Paying for a copy of your avatar will likely cause people to put even more thought into their SL appearance than they already do. Few residents are likely to shell out for more than one 3D avatar in any span of time, which means they’ll have to think extra carefully about just which av they want milled, and will take extra time to get it just right. Once their service gets off the ground, what Spartalian and Beradino should do is find someone to offer painting services as well. A 3D physical avatar model in full color? That’s pretty cool.



3D milling…
Two art students Simon and Mike are going to offer 3D prints, for example of your Second Life avatar. For around $30 to $60 dollars depending on the material, this is a bargain. Guess the future is now, huh?
Second Life residents will soon be able to o…
[…] Now Second Lifers (is that a term?) can use a 3D milling service to create real versions of their objects. How cool is that? […]
It’s cool but…styrofoam? Is that going to work to make little avatar features? How about balsa wood?
So what are they going to do about copyright issues and avatars/objects that are not the original creations of the people who want this service?
Great post, but I think your slightly missing the point…
Questioning whether “…will SL resident really pay 50 bucks to get a wee copy of their avatar…?” is besides the point. If you really do belive that SL is a platform, I think that implies that it can (and should) be used for creating things (objects, architectures, art…), a place (space) where objects and projects can be developped. This service, for those of us who plan to use SL spaces and social environments as a creative environment, will be an important prototyping tool, and not just a novelty.
I’m with you, Kliger. We were talking about just that on SecondCast last night. I’m looking forward to seeing what comes out of a project like this, novelty or no.
I hear you, Mark… I think this is what it’ll be all about– figuring out how to do useful and creative “things” as we resonate between RL and virtual environments, and getting those “things” in and back out when we go. Kinda like matter changing states…
Keep up the great work on SecondCast.
Yes! This is awesome. As a second lifer i could not imagine anything cooler. Keep pushing the envelope.
Hi,
I can make the same in 3d into a crystal in almost any size and also with texture if it is available :)
Imagine your WOW caracter inside a crystal with a statsheet ;).
Do they take Paypal?
If I get my AV done, will it be in color and textures, also, Who would I contact…but there is one problem…do you have to see the object in world, or can you do it over pictures, because, altho I do have the money, I am in the teen version of Second Life, and alto we are on the AGNI server, we are on hidden sims from the main grid.
If you have any questions or info, E-mail me at QuinMarlinSL@gmail.com
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If you want it to make it 3d in crystal it will be bw grayscale textured. contatct me through our website.
[…] At last a business is emerging to combine second life and 3d printing […]
Linden Lab Grants $4,000 Fellowship to Chicago Art Students…
Two students of Chicago's Art Institute will receive a $4,000 USD fellowship from Linden Lab, makers of the virtual world Second Life. The first of its kind visual and performing arts grant will fund a proposal submitted by Simon Spartalian and Mi…