Posted Saturday, April 1st, 2006, at 4:22 pm Eastern by Mark Wallace

Philip Torrone at the Make Magazine blog reports that the Eyebeam OpenLab, the people who brought you OGLE (the Open GL Extractor that can export the shape of a 3D object from within a virtual world like World of Warcraft), have now made it possible to export the texture map of an object from within some such worlds as well. “As of OGLE 0.3b, it is possible to capture texture coordinates (UV) for vertices that have them,” Eybeam reports here. One step closer to being able to export from one virtual world all the information you’d need to re-create the same object in another online space. Imagine the day you can take your avatar — and your entire virtual identity, for that matter — from World of Warcraft and bring it into Second Life or another virtual world. International virtual travel awaits!


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